A big Hello to everyone who has taken a look at this blog, because its just had its 6500 viewer this week. I wish I had a gadget that could show me who it was so I could let them know. 6500 might be nothing to get excited about, but I think its pretty good and would love to hear if you find this blog useful or have any feedback to improve it.
I'm not sure if I'm just babbling in the wind or actually helping anyone out there. I try to find interesting item about animation without pulling it off other animation websites. My content might be a little old fashioned, but again its hard to know when no comments are left. I something feel as if I'm posting from a deadend street and all my neighbors have quietly moved away. Or I'm popping my post into a bottle and throwing it out into the vast internet ocean, only never to learn if someone read it or not. Or perhaps, 5000 robots from US, France, Argentina, United Kingdom, Canada, Germany, India, Brazil, Poland or Australia have only visited my blog since I started it several years ago.
Then again, what if my blog is too intimidating to you the reader?. You feel as if I am some super famous author or actor and you think if I would read your comment, I would only smirk and roll my eyes in contempt?
Ok, ok... maybe that is all a little over dramatic. But, I never took a blog writing class before and I am from the generation who constantly forgets his cel phone.
So anyway, for what its worth, I really do appreciate all the visits I have seen on this site so far and I hope to share more content with you in the future. Being an artist, animator, a creative person can be hard at times when you feel you are living in a vaccum. Of course, it could be a lot worst if you are living in a vaccum cleaner.
Thank you for viewing this.
Jim
Saturday, February 28, 2015
Sunday, January 11, 2015
Freelance Animation 102
The check did arrive and the first payment was happily received by my bank as I handed it to the teller. I start the task of doing character designs in a very simple and cartoon style. Style A is a group of typical stick people designs of kids and adult characters. I noticed while drawing the adult characters that the black stick arms and hands looked pretty creepy, but on the kids it looked fine.
I always like to do a few more samples to give the client a choice in which style they like the best. Here then is Style B, which is more of simple cartoon designs, without the stick limbs.
I always like to do a few more samples to give the client a choice in which style they like the best. Here then is Style B, which is more of simple cartoon designs, without the stick limbs.
I thought these would be two different styles to start with and will be ready if the client has something else in mind. Sometimes designing the characters takes the longest to do, but in the end you will have a final design that everyone approves and you can start animating.
And so, give the choice of these two styles, which Style do you like? Style A or Style B? Let me know, and let's see if the Client agrees with you or not... Leave a comment, what Country are you from and your choice.
Merci, Danke, Muchas Gracias,Thank you
Jimr
Jimr
Next Time: Going with the chosen style...
Thursday, January 8, 2015
Freelance Animation 101
In between full time animation work is a world known as "Freelance". This is often an exciting place when the job you have taken on is working in your favor, however it can turn into a dangerous place when things aren't going so good. I think everyone should freelance now and then to help them use their knowledge and talents they have gained during those full time years of employment.
I have discovered that there are two different laws of Freelancing. One Law is when you really need to find a job, it seems impossible to actually find one at the time. The other Law, is when you finally find a job, several other job opportunities pop up. I always grumble,"Where were you two months ago?!" I'm sure there are other laws on the subject, but these two seem to be the most common.
When you first are contacted by a potential client, you must find out as much information as you can without sounding too desperate. You're at a party, people are interacting with one another and some approaches you in casual conservation. You aren't going to talk their ear off by telling them everything you did that week and so with the first contact email or phone call, you need to let them tell you what they want.
Here are three important questions you need to find out first.
1) What is the job? 2) How long will the job last? and 3) What is the budget?
Depending on the job, the last two questions may be answered by the first question. If they are look for an animator to be a part of a team, they will usually ask you what your rate or day rate is. This is where you can loose the job if your rate is higher than what they are willing to pay. By asking if they have a budget sometimes gets them to tell you what they are willing to pay. You should also have some idea already what people are making for the job they are offering.
Here's a really good blog for Animators or any creative freelance person showing why you need to have some sort of contract before you start any project. After you have a contract, you should sent up a payment schedule to make sure you will be paid for the work you do. A good payment schedule is to start with 1/3 of the payment upfront. This will let you know if your client is as honest as you are. You shouldn't start the project until the check is cashed and everything is a-OK.
Be wary of animation jobs or gigs on websites like craigslist. You really have to be careful and make sure you understand the terms of the work. A lot of ads promise that you will be paid on "the backend". This means, you do the work now for free and later, when the theme park opens, you will get a % of the profits. If it sounds too good to be true, it probably is a bunch of BS. Not all ads are posted by bad people, you will find a few hidden jems out there every now and then. Bottom line, always have a contract of some kind. If they don't want to sign it, you probably don't want to work with them.
Recently, I began a freelance job, have gotten thru all of the above and now, I'm waiting for my first payment to arrive. Yes, "the check is in the mail," only 8 days and counting. Then I get that email, "What's your address again and how much is the first payment?" Welcome to Freelance..
Next Time: The check arrives...
http://animateducated.blogspot.com/2015/01/freelance-animation-102.html
I have discovered that there are two different laws of Freelancing. One Law is when you really need to find a job, it seems impossible to actually find one at the time. The other Law, is when you finally find a job, several other job opportunities pop up. I always grumble,"Where were you two months ago?!" I'm sure there are other laws on the subject, but these two seem to be the most common.
When you first are contacted by a potential client, you must find out as much information as you can without sounding too desperate. You're at a party, people are interacting with one another and some approaches you in casual conservation. You aren't going to talk their ear off by telling them everything you did that week and so with the first contact email or phone call, you need to let them tell you what they want.
Here are three important questions you need to find out first.
1) What is the job? 2) How long will the job last? and 3) What is the budget?
Depending on the job, the last two questions may be answered by the first question. If they are look for an animator to be a part of a team, they will usually ask you what your rate or day rate is. This is where you can loose the job if your rate is higher than what they are willing to pay. By asking if they have a budget sometimes gets them to tell you what they are willing to pay. You should also have some idea already what people are making for the job they are offering.
Here's a really good blog for Animators or any creative freelance person showing why you need to have some sort of contract before you start any project. After you have a contract, you should sent up a payment schedule to make sure you will be paid for the work you do. A good payment schedule is to start with 1/3 of the payment upfront. This will let you know if your client is as honest as you are. You shouldn't start the project until the check is cashed and everything is a-OK.
Be wary of animation jobs or gigs on websites like craigslist. You really have to be careful and make sure you understand the terms of the work. A lot of ads promise that you will be paid on "the backend". This means, you do the work now for free and later, when the theme park opens, you will get a % of the profits. If it sounds too good to be true, it probably is a bunch of BS. Not all ads are posted by bad people, you will find a few hidden jems out there every now and then. Bottom line, always have a contract of some kind. If they don't want to sign it, you probably don't want to work with them.
Recently, I began a freelance job, have gotten thru all of the above and now, I'm waiting for my first payment to arrive. Yes, "the check is in the mail," only 8 days and counting. Then I get that email, "What's your address again and how much is the first payment?" Welcome to Freelance..
Next Time: The check arrives...
http://animateducated.blogspot.com/2015/01/freelance-animation-102.html
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