Monday, March 26, 2018

Bad Filmmaking 101: The Big Catch

Here's another short animation you can learn from. Please watch it first and see the review below...

Here's a film in CG animation, with a simple story, with good character design and fairly well animated. However, there are several staging and editing problems. 

The fisherman character is a large, overweight American looking guy who sets up to fish at the end of a dock. Behind the fisherman, sits a seagull who spots an approaching shark. 
 
The shark immediately hops up onto the dock and we see the Shark's POV through its vision, the large fat man at the end of the dock. 
Without any thought, the Shark starts dragging itself along the dock towards the man. I don't know how many of you have ever been on a dock or have studied sharks, but sharks are pretty smart and wooden docks are full of splinters, just saying.

The shark is sneaking up on his prey, until he spots a seagull shaking its head. The bird points with its beak to screen right. We dissolve to a few fish that are playing in the water and then dissolve back to the same shot of the bird looking back at the shark, shakes its head and then flies away. This whole sequence was a little hard to understand, but I think the bird was showing the shark this fish? The dissolves were also distracting.


Cut to bird flying over to land on a harpoon looking thing where it joins another bird and they begin to argue with one another. The shark is watching all of this from behind.

Is this important? Not really. Just to reveal that this harpoon thing exists and will be used later. The shark sees the birds and then focuses on the man again in the distance. The shark is now thinking of what to do; get the birds who are closer or the fat guy that is far away. He shakes his head and decides to go for the fat man.


Seems like days have gone by since we last saw the fat guy wearing headphones waiting for a fish. But now, he is being bothered by a fly. And now, we start cutting to the shark's approach and the man been bugged by the fly. Back and forth, switching camera sides as the shark approaches the shark to see the fat guy sitting on a can. The filmmakers could have added a "Butt Crack" joke here, but instead focused on a more complicated set up to a harpoon joke.
The shark is right behind its victim, he smiles and we dissolve back to the arguing seagulls on the harpoon thing. All this business could be told as the shark was getting to the man. Maybe it would even be too much cutting from the birds, to shark to man to birds, but now, we have a long wait to see if the shark eats the fat guy on the dock.

Back to those arguing seagulls, who manage to turn on the harpoon device. On my first viewing I didn't realize it was a harpoon, I thought the seagulls were sitting on top of a pole on the dock.
But, first they argue, then a slap, then a karate kid moment which goes on way too long... Hey Mr. Shark, eat that fat guy and get out of this film! 

But no, more karate slaps send the other bird to land on a plunger that starts up the machine. The harpoon flips both birds off it. As flashing lights and noise loud enough to alert the shark, the harpoon sets up and we dissolve to see the shark's tale sitting in a clamp. Cut to another angle of the clamp turning on and clamping onto the shark's tale. 

We cut the Shark with its mouth open wide getting closer to the man's head. The man has no idea what is going on, hence the headphones. The shark stops, cut to Shark turning around to react to, not the clamp on his tale, but the harpoon shooting into the sky. Cut back to shark looking the opposite way. A bunch of screen direction problems here.

Shark tries to free himself from the clamp on his tale, but he spots, the rope running out, not his POV. Then a great wild animation take of the Shark's reaction. 
Shark turns to man on the dock, trying to grab him, but is yanked out of the scene. 

Cartoon logic; a harpoon speeding away from Earth suddenly has enough force to pull a 1,500 - 2,400 lbs great white shark into the air?

We pan away from the screaming shark in the sky to see a large ship in the distance. The man sees it too and comes to life again by doing his own animated take. Cut to the ship and a tiny blob headed for the front of the ship. We know exactly where its going to land by seeing the bow of boat from above, then we cut to the shark coming towards us, landing with a cartoon bang effect which goes to black.
One more joke for the big ending, the payoff. Fade up to close up of man looking around and then at the distant ship.
Cut to a full shot of the whole ship as a familiar music score begins. We dissolve to a truck in shot to see the ship and a parody of the famous Titanic shot. But instead of two lovers at the bow, we see a distorted looking shark blinking at us as it goes by.

The pacing was off in this film, unlike the snappy end title sequence. If you have any comments or learning anything new from this post, please let us know.

Check out the first Bad Filmmaking 101

Monday, March 12, 2018

Bad Filmmaking 101: Pigeons

Dear Animateducated Reader,

You can learn from good films, but I think you can really learn more from films that contain, "bad choices" and  a great way to learn from other's mistakes. It could be a character design flaw, unclear storytelling, acting, a bad composition choice or editing problems. 

I am in search of content showing examples of bad story and filmmaking choices in short animation films. If you know of any short films which contain unclear story or cinematic choices, please send me a link and let me know what's wrong with the film.
Thanks,
Jim
heyjimr@gmail.com

Here is a short film on Youtube which has some examples of "Bad Filmmaking choices". This is a film about three bored baby birds who discover a cup cake and try to get it.

Pigeons

Enjoy this wonderful fun story of Disney/Pixar magic and then we will talk about it below.


First of all, this short was written and directed by 4 different people and is not from "Disney/Pixar" short. The only thing Pixar about this short is that the filmmakers have slugged in a lot of music from past Pixar films to create their soundtrack. And since the Disney legal team hasn't gotten around to shutting this film down yet, let's take a look at how many things we can find learn from in this short and compare your notes with mine below...


Our story begins as we move up to the roof where sits a nest. It takes about 30 seconds to get from the main title
to this first image.

Notice that you can see, bits of the yellow of the characters inside the nest already. And what are those detailed structures in perspective in the background? This is bad Staging. Take out the birds completely or introduce them from a different camera angle.

Cut to the characters, three yellow bored birds in the nest. 
The biggest of the birds yawns and stretches while the middle bird looks about. The biggest bird very slowly plops down again, and then there are lot of eye movements with all the characters and then they all laugh. 

What happened here? Why are they laughing? 
A situation has been set up, its not clear what they are all laughing at. This causes your audience wonder and fill in the missing information. 

I'm thinking the biggest bird farts and they are reacting to it, however there is no sound effect or music cue indicating this. I am coming up with a solution to why they are waking up and laughing. And they laugh a lot about whatever just happened, so much so, that a dissolve is needed to show that some time has past.

They are all waiting and looking bored. Starting a story about a bored character can turn into a boring story. We need to know more about why the character is bored in the first place. If they are waiting for Mama bird to return because they are hungry, we need to show them doing something that shows this situation.

What are they waiting for? Its called the "Inciting Incident" and before any story begins, we need to see our character or characters in their typical way of life. The "Inciting Incident" is the thing that occurs that changes the character's routine and it sets the story in motion.

In Pigeons, the biggest pigeon suddenly looks upward, screen left to see... What?! 

AN EXAMPLE OF BAD COMPOSITION AND STAGING! 

CUT to: Wide shot of the blue roof top, which you probably notice first. Screen right is the nest of French fries, but then you might have noticed toward the upper left near a window sits a cupcake.

This is not a Point of View shot from the Bird's perspective, but a wide establishing shot of where the white frosted cupcake is compared to the bird's nest of french fries. 

PLOT POINT 1: The birds make their exit from the nest which takes some time to do. Now we cut to this shot and Where does your eye go first?

I bet you noticed that the RED crushed (coke like) can. Why?
Because your eye goes to the one thing that is different in a scene. My question is, why is the red can there? If its in the scene, it must be there for a reason. Somewhere in the story, it will be used because its there for a reason, right? Why is the cupcake there? We are in a very interesting and clean environment, yet someone likes to drink soft drinks and leave cup cakes outside on their window ledge. Are they diabetic and hiding their condition from someone else in the apartment?

All these thoughts could be flying through your audience's head as they are watching this film full of unanswerable questions. But let's continue; the birds arrive, ignoring the can, but really wanting that cup cake.

Sorry, audience here... How do these birds know what a cup cake is? I'm Sorry, I'm just thinking too much again...

So, the biggest bird looks sneaky...



... and then has an idea.
 
(Fade to Black)

Fade Up: Another BAD COMPOSITION.
Do you think we should see a little bit more of where that cup cake is? Right now, I think we are a little too tight in on this frame. Your eye is looking around at all that Sky area.

This is the beginning PLOT POINT 2 and setting up a joke (gag), because at the bottom we see the top of the bird's head enter and move about. 
Then we show the joke; all three birds are working together, balancing on top of one another attempting to get that cup cake. Notice the red can is still there. Maybe the birds will use it to help them get the cup cake later, after all it must be there for a reason, right?
Then we cut back to a closer shot which should show the top bird grabbing onto the cup cake. But, due to poor character design, the bird has very small wings and so, nothing really happens in this shot.
They lose their balance and all fall down. Red can is still on the right.
They all look around and then, the middle bird turns around to look at the little bird next to him. 

This must be a joke intended for the birds, because the biggest bird just looks at the little bird that moves a bit and then we FADE to Black again. End of PLOT POINT 2.

PLOT POINT 3 is where we see this. Where did all this stuff come from? What, no red can? What do you think they will do next?

Of course, the two birds help the biggest bird to fly up to the cup cake above by jumping onto the plank. The biggest bird goes up and out of frame.  We cut to this shot of the cup cake just sitting on the window ledge. We don't see the bird go up, but it does fall back down and past the cup cake and we Fade to Black again.


CRISIS: The lowest or highest point in the story.
Fade In: The bored and hungry birds are now back in their nest again looking sad.
 

CLIMAX: Sounds of a Mama bird, a shadow zips by and the baby birds are all excited with wide mouths opened.


RESOLUTION: A worm drops into the next and the birds look disappointed.

Did you find anything I missed or something you didn't understand? Did you like this film or not? Anything you would have liked to see happen? Please leave your feedback or a comment below, because this isn't a horrible, just had a few things that could have been changed.

Next Post: Bad Flimmaking 101: The Big Catch



Saturday, March 10, 2018

Stop Motion Demo Day!

At Woodbury University, on a gray and rain day, 
six High school students got a chance to play.
Shooting stop motion at 1 or 2 frames at a time.  
Here are the results and the end of my rhyme.


Stop motion by: Jameah Palmer, Katleen Bolanos and Brian Hung
Woodbury2018_Group 01 from Toondini on Vimeo.


Stop motion by: Nathan Severson, James Wilcox and Brandon Macias

Saturday, March 3, 2018

Cinema Language



Contrast

9mins

Can help define the focal point of a shot as well as create Depth in the composition. 


The eye is attached to what is different.



Light objects stand out if everything else is dark.


Contrast between objects can affect the emotional response of the viewer.



The Shirley Temple  https://vimeo.com/68803061 9 mins
experimental storytelling
 

6 mins 

 Light images feel closer to us while Dark images recede. With Color images, warm colors feel closer and cool colors recede.
This is confusing, since the range of light to dark is much lower in objects that are far away. Distant objects are lighter due to atmospheric perspective.
To add depth to a scene, we need to add a foreground element, Middle ground  and a background.

Overlapping images



























ASPECT RATIOS


Horizontal and Vertical information based on projection size of the final image. You need to know this information, especially in post production to keep ratio constant.


1.33:1

Also known as 4:3 aspect ratio for TV 16mm/35mm Academy aperture.



1.43:1

Traditional IMAX screening



1.66:1

Common European Widescreen standard; Walt Disney Feature Animation uses this format.



1.78:1

Also known as 16:9. Most common Widescreen format for video games and commercials.



1.85:1

US and UK widescreen standard for Theatrical films



2.35:1

Also known as 35mm anamorphic projection, Panavision or Cinemascope

(Star Wars and Lawrence of Arabia)



Changing the Aspect Ratio will squeeze or cut off the edges of the image applied to a different Aspect Ratio. In the past, Widescreen format films had to (Pan and Scan) to show certain important visual information





LA Pet Owners: https://www.youtube.com/watch?v=1rPJtxuz8cU  3mins.


 You place the Camera where you place your Audience.



3 Basic Shot choices


  1.       Wide Shot

       2.       Medium Shot

3.       Close Up

From these basic shots an infinite number of variations can be made.

Extreme Wide Shot EWS:























Wide Shot (WS): Long Shot



















Full Shot (FS):

















Cowboy Shot: Medium FS




 8mins

Medium Shot (MS):





















Close Up Shot (CU):



















Choker Shot



Extreme Close Up (ECU):






Over the Shoulder Shot (OTS):


Casablanca Clip  https://www.youtube.com/watch?v=IBJGHvt7I3c
 2mins

Point of View Shot (POV):














Reverse Shot:





Insert Shot: An insert shot



Simple Conversation coverage: https://www.youtube.com/watch?v=QLkUHZ1qips   1:30


180 Degree Rule Broken and Distroyed: 



Breaking the 180 Degree rule: https://www.youtube.com/watch?v=G4KFM_CLoQ0


VIEW:



Unicorn in the Garden https://www.youtube.com/watch?v=1teJjX-smdE   6:30  mins






View and Review: