Monday, September 10, 2018

Bone vs Curve Deformers

Harmony Premium has two types of Deformers to help bend your Character's arms and legs. Instead of redrawing the arm and leg positions in traditional animation, we can add controls to them in Cutout animation and animate those controls using key frames. 


When in Rigging Mode everything turns Red, if you turn on the Transform tool, everything turns green.


There are Bone Deformers and Curve Deformers. 

Bone Deformers work well for all occasions, especial more realistic characters. You can make them more "Rubber Hose" in style if needed. Below is a demo video of how to set up a Bone Deformer in an arm. 


Curve Deformers deform or move the artwork in a different way. This method would be used for a very "Rubber Hose" animation style. Below is a video showing how to set up the rig using a Curve Deformer.


I know its rough and I will be updating these videos soon, but for now this should help you see how to set up the rigs for both Deformer methods.


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