Class 27: FINAL CLASS:
May 1st: Presentation of Final Projects
Final Projects shown with final sound, titles,
labelled correctly: yourname_Anim161_S3_2019_Final
Absent or Final not shown, student fails entire course.
Class 26: April 29:
Final Workday: All animation should be completed. Final tweaking and sound work.
Class 25: April 24:
VIEW: ROUGH DRAFT of FINAL PROJECT
with Sound. Rendered out as H264.
Class 24: April 22:
Work in Class
Class 23: April 17:
View: Work in Progress Wednesday!
Work in Class
Class 22: April 15:
Work in Class
4 Tardies = 1 absent, 3 absences = 1 letter grade lowered
Please be on time during Work in Class days.
Class 21: April 10:
View Final Animatic of your Final Project.
Photoshop layers in After Effects to build 3D objects.
Helpful Tutorials
Create 3D in After Effects: https://www.youtube.com/watch?v=v22bsrFRjs0
Here's how with Shape Layers: https://www.youtube.com/watch?v=YLwZs-3wldE
How to Morph Shapes: https://www.youtube.com/watch?time_continue=112&v=iLd-5x5KhyA
How to morph PNG images: https://www.youtube.com/watch?time_continue=421&v=yZwSC1r6b58
How to Morph Shapes: https://www.youtube.com/watch?time_continue=112&v=iLd-5x5KhyA
How to morph PNG images: https://www.youtube.com/watch?time_continue=421&v=yZwSC1r6b58
Class 20: April 8:
Animatics should be shown to see the timing of each scene and how long the final will be. Final films should be at least a minute in length.
Class 19: April 3:
Finalize Storyboards into Animatics
Lecture on Premiere Pro: From Storyboard to Animatic process
Handout: Lesson 8
Class 18: April 1:
Present Thumbnails (aka rough Storyboard) for your final Convergent Thinking Project showing how your final project will look. Be thinking about sound too.
March 27: Holiday, No Class
Class 17: March 25
Due: Final Abstract animation with Sound.
2 different themes for Final project proposals (20 research images). Present both to the class, Class picks the best one.
Create Thumbnails (aka rough Storyboard) for your final Convergent Thinking Project showing how your final project will look. Be thinking of sound too.
Animation WIP to be viewed in class, Final Abstract animation with Sound DUE: March 25th
Final Project begins: Pick 2 themes for Divergent Thinking project due. Start developing 2 still images based on two different themes and find a minimum of 20 research images
Divergent Thinking Projects DUE: March 25th, each separate image is pitched to the class, the class votes and a final theme is picked to use for Convergent Thinking Project.
Rendering using Adobe Media Encoder
As I mentioned in class, there are a lot of features to Media Encoder that I'm not getting into, we're going to keep it pretty simple.
1. In After Effects, make sure the comp you want to render is active.
2. Go to Composition > Add to Adobe Media Encoder in the top menu bar.
3. Media Encoder should open by itself and you should see your comp listed in the upper right panel. This may take a few minutes. You may also need to wait while it establishes a link. Just wait till everything stops.
4. Choose the H.264 media format. You may also select a file size preset for your rendered file. For this project we are using a HD 720 size.
5. Take note of the location your file will render to, you can see the path underlined in the window. It will create a folder labeled Project Name AME (Adobe Media Encoder)
6. Click the green arrow in the upper right of the panel. Your project will render.
Thats It! We can customize those settings as our needs change. But that's the basics!
1. In After Effects, make sure the comp you want to render is active.
2. Go to Composition > Add to Adobe Media Encoder in the top menu bar.
3. Media Encoder should open by itself and you should see your comp listed in the upper right panel. This may take a few minutes. You may also need to wait while it establishes a link. Just wait till everything stops.
4. Choose the H.264 media format. You may also select a file size preset for your rendered file. For this project we are using a HD 720 size.
5. Take note of the location your file will render to, you can see the path underlined in the window. It will create a folder labeled Project Name AME (Adobe Media Encoder)
6. Click the green arrow in the upper right of the panel. Your project will render.
Thats It! We can customize those settings as our needs change. But that's the basics!
Class 15: March 18
Due: Abstract Soundtracks. (Listen to Soundtracks)
Animating Images to your Soundtrack.
Final Abstract animation with Sound DUE: March 25th
Final Project begins: Pick 2 themes for Divergent Thinking project due. Start developing 2 still images based on two different themes and find a minimum of 20 research images
Divergent Thinking Projects DUE: March 25th, each separate image is pitched to the class, the class votes and a final theme is picked to use for Convergent Thinking Project.
Reduce AE file by using Media Encoder: https://www.youtube.com/watch?v=zw12mLrQbhw
Spring Break 3/11 to 3/15
Class 14: March 6th
Collect your sound effects, clips of music, background sounds and/or record a voice. You are making an abstract soundscape to animate to later for the class.
Ken Nordine was a well known Voiceover artist who narrated hundreds of commercials including this one for Levis.
Class 13: March 4th
Animation of Surreal project is due.
Show your final project.
1.
1. Next Project: Abstract Project - Develop
a (roughly) 20 second sound. You can use
a piece of music, recording or sound montage.
Use non-representational imagery to respond to the music.
Adobe Audition can be used with this Sound project as well as Audicity or just drop sound clips into After Effects.
Here's a list of things that relate to After Effects and motion graphics.
Mobox on YouTube
https://www.youtube.com/channel/UCQyp3CBrBSfIynoDosN3c7g
School of Motion (After Effects Tutorial Page)
https://www.schoolofmotion.com/tutorials?page=1&search=&category=Af…
I just think this is cool
http://foxcodex.html.xdomain.jp/index.html
Motion design, visual effects and interface designer I really like
https://altcinc.com/
Class 12: Feb 27
Project is due at the start of class for review. Based on the rendered file sizes I'll give you further instructions on how I'm going to collect them.
Render out your file
1. Make sure you adjust the work area in your comp around your animation if necessary.
2. In the top menu, go to Composition > Add to Render Queue.
3. Near the center, you will see an option for "Output to:" Click on the underlined text and select a place for your movie file to go. Click Save.
4. Select Render on the right side of the screen.
A blue bar will show the progress of the render, while that happens your project may run slowly or kind of jump in the window. That's fine. The process speeds up and slows down at points. Depending on the complexity of your file, rendering could take 10 seconds, or 10 minutes or even more. As long as something is happening, even if it's slow, you're fine.
Have final rendered movie file ready to submit at the beginning of class on Wednesday. Let me know if you have any questions or problems!
2. In the top menu, go to Composition > Add to Render Queue.
3. Near the center, you will see an option for "Output to:" Click on the underlined text and select a place for your movie file to go. Click Save.
4. Select Render on the right side of the screen.
A blue bar will show the progress of the render, while that happens your project may run slowly or kind of jump in the window. That's fine. The process speeds up and slows down at points. Depending on the complexity of your file, rendering could take 10 seconds, or 10 minutes or even more. As long as something is happening, even if it's slow, you're fine.
Have final rendered movie file ready to submit at the beginning of class on Wednesday. Let me know if you have any questions or problems!
Class 11: Feb 25
Guest Lecturer: Angela Diamos
Collage in Photoshop project due.
All assets in place. You are just adjusting and fine-tuning your project. Lesson 9 tutorial due. You do not need to turn in, I will review on your screen.
Guest Lecturer: Angela Diamos
All Photoshop assets should be imported into After Effects and you should be working on animating the layers in After Effects.
To reduce layers after you have set your key frames and tested your animation, you can select those layers and create a pre-comp, which will reduce your layers to one layer.
https://www.youtube.com/watch?v=kqrPRAobPN4
Feb 18: Presidents Day holiday
NO CLASS
Class 09: Feb 13
Lecture: Comps and Masks
In Class: Building Image layers in Photoshop
HOMEWORK: In addition to your project I would like you to complete the Lesson 9 tutorial on Roto Scoping. I have posted the Lesson 9 folder in Dropbox , PDF of instructions is inside that folder.
Class 08: Feb 11
In Class work day
Work on Photoshop Images to be imported into AfterEffects
and animated. Project Due: Wednesday, Feb 27th.
In Class: Building Image layers in Photoshop and figuring out what will animate.
Class 07: Feb 6
Surrealism
Lecture Demo: Building layers of a character in Photoshop and importing them into After Effects.
Salvador Dalà & Walt Disney - Destino
After Effects Surreal Magic
https://vimeo.com/channels/aftereffects/page:1
Your next project is to create an animated project in AE involving Surrealism.
Give some thought about the project, and check out the links below. Remember, get an idea first, have something that you want to talk about through your artwork, then think about imagery that supports that!
Surrealism - Animated Art History
The Case for Surrealism | The Art Assignment | PBS Digital Studios
The First Animated Surrealist Film | The King and the Mockingbird
Class 06: Feb 4
Render out Homework
Animating layers in After Effects
In Class Demo: The Deep Project.
download Deep folder from Dropbox
10 seconds/rendered as a Quicktime
Project 2: Surrealistic Animation
Jerry Uelsman photography
Ideas and images, create images in Photoshop on layers which can be animated in After Effects.
Homework to Watch
Surreal Bovine Choreography by Cyriak
Cows & Cows & Cows
Fever the Ghost Felix Colgrave
Cyriak | Heroes of Animation with Bing
Class 05: Jan 30
Presentations of Transition Project to the class.
Homework: Make simple shape motion from something in nature: EX: A rectangle falling like a leaf.
Class 04: Jan 28
Lecture about Exporting a GIF file
Lecture about Tone and Retouching Tools
In Class: Working on Transition Projects
Here are some examples.
Label your GIF file: Your Name_Transition
Lauren Gregorio
From Night to Day Transition
From Rough Sketch to Final
Olimpia Hostetler
From young to older
Class 03: Jan 23
Two images, one to scan
Using texture and blend layers in Photoshop and show some examples In Class: Haunted House
This is tutorial shows how to work in Photoshop and what you can do with the program.
Class 02: Jan. 16
Demo of resolutions/scanning.File management and formats lecture. Transition project is introduced. Two images are required for assignment due at next class (Wed, Jan 23)
Metamorphosis from Toondini on Vimeo.
The above animation was created using traditional animation techniques produced with Toon Boom Animate. Every student brought in a starting image and animating from their image to the next person's image. Each student created a 36 drawing transition, shot on twos, which resulted in 72 frames or 3 seconds of final animation.
Some resources on PS animation
Transitions Project
– Transition one image to another. You will need 2 images, one image
will need to be a scanned image (drawing, photo etc.) and the other
image can be created or found online. The goal is for one image to
become the other. If Scanning artwork, set resolution to 300 ppi and
make sure its a large image, don't use a thumbnail size image to enlarge to 8
x 10.
Your solutions can be whatever you feel expresses your idea. It can be abstract or be more narrative. Please be able to talk about the meaning of this transition during the critique process.
Artwork materials and any images that you're going to use, jpgs, pngs, as well as your idea, are due next Wednesday. NOT, the final project.
Your solutions can be whatever you feel expresses your idea. It can be abstract or be more narrative. Please be able to talk about the meaning of this transition during the critique process.
Artwork materials and any images that you're going to use, jpgs, pngs, as well as your idea, are due next Wednesday. NOT, the final project.
Class 01: Jan. 14
For Wednesday: Bring in a Photo, Magazine picture, etc to scan into Photoshop and name the layer. READ the Handout I gave you in Class.
ANIM 161
3 Units
|
Introduction to Digital Media
|
1st Year
|
2nd Year
|
3rd Year
|
4th Year
|
Course Description
This
course is an introductory studio in fundamental computer applications and
processes used in animation production. Emphasis on software programs dealing
with imaging, drawing and painting, editing, compositing, motion graphics,
raster and vector artwork.
Portfolio Project
Please upload to the Woodbury server all final class assignments.
Use the proper naming and numbering conventions for proper file
management, outlined in class.
|
Term
Spring 2018
|
Instructor
Jim Richardson
jim.richardson@woodbury.edu
heyjimr@gmail.com
|
|
Required Text
None
|
Outcomes
|
Participants
will show proficiency in the following student learning outcomes.
|
·
Use digital video production processes to prepare and present projects
·
Demonstrate capability in sound design, compositing and editing of
animated projects
·
Demonstrate understanding of the characteristics and capabilities of
computer software
·
Develop an art concept and design strategy through the production of a
final themed project
·
Present clear, constructive respectful critiques of classmates’
projects during studio critique session
The
activities and assignments designed specifically for this class are intended to
give the student vital knowledge in discovering their unique creative voice and
in creating time based projects using the computer as their tool. A thoughtful sequence of assignments is laid
out to guide the student progressively through a series of time-based projects
to achieve confidence with digital media applications.
Content
|
The following course content will be
covered.
|
1.
Develop facility
with the PC Platform
2.
Introduction to
the Adobe Creative Suite
3.
Learn file management
skills and protocol
4.
Learn to scan
artwork and manage media in formatting a portfolio
5.
Develop your
creative voice
6.
Develop skills working
with time based media
7.
Explore
convergent and divergent thinking in launching the imagination
8.
Develop time
management skills
9.
Format media for
presentation
Studio courses are a
collection of project-driven classes. At
least part of every class session will be spent working on the course
objectives with the exception of critiques, midterm and final reviews. Sessions may be supplemented by video
presentations, demonstrations, class critiques and discussion. Students acquire
an understanding of the class objectives through the production of their
projects. One-on-one critiques are
provided as time permits. Students are
expected to present their projects visually and verbally in an industry
standard pitch session. Each student is
expected to be engaged and is graded on participation in the group critiques in
order to develop presentation skills and methods of critical evaluation. In addition to the 5 hours of in-class time,
students are expected to work a minimum of 15 hours per week outside of the
class on their individual projects.
Course Projects
Assignments
|
Students will complete the following requirements,
assignments, and projects.
|
1.
Transitions Project – Transition one image
to another. You will need 2
images, one images will need to be a scanned image (drawing, photo etc.) and
one image needs to become the other.
Please be able to talk about the meaning of this transition during the
critique process.
2.
Constructed Image Surrealism and Creating Movement Project - Make a surreal collage using Photoshop and
layers. Name the layers. This image will become the first time based
project using After Effects to create movement.
3.
Abstract Project - Develop
a (roughly) 20 second sound. You can use
a piece of music, recording or sound montage.
Use non-representational imagery to respond to the music.
4.
Final Convergent Project (separate assignment description will be handed
out)
o
Divergent Thinking - Twenty images
o Thumbnail
Sketches
o First
iteration of Project
o Final
presentation (Studio Final)
.
Schedule
|
The following weekly schedule is
subject to instructor revision.
|
Week1 Introduction and
overview of class and explanation of course outline. Learning portfolio and reading assignments
are given. Adobe Photoshop operating
system introduced
Class discussion of
reading assignment. Demo of
resolutions/scanning. Resolutions and
Transitions project introduced. File
management and formats lecture. Two
images are required for assignment due at next class meeting.
Monday January 21 Holiday for Martin Luther King
Week 2 External Hard
drive is necessary for class work. Two
images due at beginning of class. Transitions project in-class
demonstration. Open lab for Transitions
project.
Transitions project
presentation (Projects must be completed at the start of class). Critique.
Surrealism and constructing images in class demonstration. Bring images for next class.
Week 3 Class
tutorial. What is visual metaphor? A
look at metaphor and Surrealism. Open lab
for constructed images.
Tutorial. Open lab for work on constructed image
project.
Week 4 Constructed
image due at start of class.
Critique. Tutorial on Creating Movement.
Week
5 Creating
movement project due. Class critique
Abstraction, View experimental
media, working with sound
Monday February 18
Presidents Day Holiday, Tuesday February 19 Faculty Development Day
Week 6 Working with
sound tutorial, timing, sequencing and rhythm. Open lab for working on sound.
Week
7 30-second
sound (bit of music or sound) due. Open lab for Abstract project.
Open lab. Open lab for Abstract project.
Week 8 Abstract projects
due at beginning of class.
Critique. Developing Theme, Divergent Thinking project
Mid Term Project Due. View Media, Lecture, approaches to image
making. Narrative structure and
dialogue, Open lab for collecting a minimum of 21 images and sound in the
development of two differing themes.
Week 9 Minimum 21 images
for Divergent Thinking project due.
Start developing 2 still images
based on two different themes.
Tutorial,
animatics, open lab to assemble Divergent Thinking project.
March 11-15 Spring Break
Holiday
Week 11 Divergent Thinking
Projects due, each separate image is pitched to the class, the class votes and a final theme is picked to
use for Convergent Thinking Project.
Thumbnail
sketches due for Convergent Thinking projects.
Finalize your strategy
for project.
Week
12 Nested Compositions, Auto Actions, files and formats,
Open Lab
March 15 Cesar Chavez Day
Week 13 Working with mattes,
Open Lab
AE tutorial, Open Lab
Week
14 Editing
with Premiere as part of the CS production bundle. Open Lab
Week 15 First
iteration of final project rendered for start of class. Critique in preparation for studio final.
Open
Lab to work on comments
Week
16 Last day of class, address
comments from critique
Last day of class is Monday May
6. Studio Finals start on Wednesday May 8
and go through Friday May 10 and are held at your regular class time and
classroom or lab space.
Materials
|
The
following materials of instruction are required.
|
DVD
disc and External Hard Drive
An
external hard drive (make sure that you
purchase an external drive that is readable and writable to both a Mac and PC
platforms and format the drive to read and write to both) of 1TB space can
be purchased for approximately $100.00.
You do not need separate
drives for each class, this drive will serve you over your university career.
Notebook
to organize your handouts and tutorial information.
Sketch
Book given to you from the animation department
Assessment
|
Students will be evaluated based on the following criteria.
|
Creativity: The energy and originality of thought applied
to the design and animation of each project.
Participation: Students will be graded
according to the strength of their participation in critique.
Craft: The skill given to producing
the projects with emphasis on timing and quality.
Student
grades are further assessed by:
·
Development
of critiques that are thoughtful, original and creative
·
Effective
visual, written and verbal presentation skills
·
Active
and verbal participation in class activities, discussions and critiques.
·
Attendance
with necessary materials and project preparation
·
Deadline
compliance
- Personal challenge and
effort in project completion.
- Juried presentation of
project.
Judging for the final review will be based on, but not
limited to:
- Creativity/originality.
- Artwork/draftsmanship.
- Quality of Animation.
- Cinematography/staging
of actions.
- Use of sound and
dialogue.
- Entertainment value.
- Completion of work.
- Quality of presentation
Activity
|
Points
|
Two images for Transitions
|
5
|
Transitions
|
10
|
Constructed Image Surrealism
|
10
|
Creating Movement
|
10
|
30 Second Sound Bite
|
5
|
Abstract Project
|
10
|
Divergent Thinking Twenty Images
|
15
|
Thumbnail Sketches
|
5
|
First Iteration of Convergent
Project
|
5
|
Final presentation of Convergent
Project
|
25
|
Total
|
100
|
Final Grade
Criteria | Studio Course
|
||
A
|
93-100%
|
Clearly
stands out as EXEMPLARY
performance and exhibits consummate command of learning outcomes
|
A-
|
90-92%
|
|
B+
|
87-89%
|
Grasps
subject matter at a PROFICIENT
level, considered to be good to very good, and exhibits command of learning
outcomes
|
B
|
83-86%
|
|
B-
|
80-82%
|
|
C+
|
77-79%
|
Demonstrates
an ACCEPTABLE comprehension of the
subject matter, and exhibits satisfactory understanding of the learning
outcomes
|
C
|
73-76%
|
|
C-
|
70-72%
|
Quality
of work is below average and INADEQUATE,
and exhibits only minimal understanding of the learning outcomes. Skills are not
sufficient to continue in the studio sequence.
|
D+
|
67-69%
|
|
D
|
60-66%
|
|
F
|
59%
|
Quality
and quantity of work is UNACCEPTABLE
and does not exhibit understanding of the learning outcomes
|
Guidelines
|
Students are expected to observe the
following class guidelines.
|
1.
Instructor Attendance Policy
| In the event of excessive absence….
2.
Students are responsible for
information missed due to tardy or absence.
3.
Instructor Late Policy | Late or incomplete assignments and
projects are discouraged and will adversely affect the students overall grade. Late projects will receive a one number grade
reduction for each class meeting past the deadline. Projects more than 3 class meetings late will
not be accepted. Projects will not be accepted after the last regular class
session.
4.
Final Review |
Students are required to participate in the juried final review. Failure to
attend a final critique will result in an automatic failure of the course.
5.
Class Behavior |
Students are expected to engage with the class, ask questions when in doubt and
be attentive during class.
Policies
|
Please review the following policies.
|
Attendance
Regular and prompt attendance at all university
classes is required. The instructor is not obligated to assign extra work or to
prepare additional examinations for classes missed. It is understood that when
15% of the class time has been missed, the student’s absence rate is
excessive.
Accommodations for Disabilities
Woodbury
University is committed to making reasonable accommodations to assist
individuals with disabilities in reaching their academic potential. Students
desiring accommodations due to a physical, learning or psychological disability
must first complete an Accommodations Request Form, which can be
downloaded from http://go.woodbury.edu, and
found under “Academic Resources.” Accommodations cannot be granted prior
to the instructor’s receipt of a Notification of Special Needs Release Form
from the Disabilities Coordinator. Accommodations are never provided
retroactively. (For more information, contact the Disabilities Coordinator in
the Whitten Center (818) 394-3345.)
Archive Policy
Students are required to include a Woodbury ID
label containing the following information on the back of all projects
submitted to the instructor:
·
class number
·
class name
·
semester
·
instructor's name
·
student's name
·
student's contact information
Media should be labeled on
the package, and name, class and year should be included on the media/
disc. A
printable pdf of the Woodbury ID label is available on the portal in the MCD:
Animation link on the Student page.
Blank Avery labels may be purchased at the bookstore. Projects will not
be accepted without this information.
The university reserves the right to retain student work for archival
purposes. See the Woodbury Catalog for
the official policy on archiving of student work.
Outsourcing
Outsourcing is defined as
obtaining created work or acquiring outside services to produce created works
in any aspect of course-assigned project development and/or production. This
includes work or services that are paid for and work or services that are not.
It includes work or services from any individual including fellow students and
outside professionals. Outsourcing of project production elements is prohibited
unless specifically stated in your course syllabus and/or guidelines.
Outsourced elements must be acknowledged through complete, accurate, and specific
references. The intellectual authorship of the project must belong to the
submitting students. Outsourcing will not be permitted under following
circumstances:
1.
If a program or course
learning outcome is designed to assess the production of physical or digital
components and outsourcing involves these components.
2.
If the effect of outsourcing
changes or impacts the students’ original design, or creative vision, or
process at any stage of the project from development to final production or
installation.
Academic
Honesty Policy
Because
the integrity of the academic enterprise of any institution of higher education
requires honesty in
scholarship and research, academic honesty is required at Woodbury University.
The University views
academic dishonesty as one of the most serious offenses that a member of our community can commit.
Adherence to the Academic Honesty Policy reflects the commitment of our community to the ideals of learning,
research, and scholarship. The full
policy and examples of academic dishonesty
can be found on the Student Portal.
Definitions of Academic Dishonesty
Cheating:
Cheating is the act or
attempted act of deception by which an individual seeks to misrepresent that
he/she has mastered information on an exercise that he/she has not mastered.
Fabrication:
Fabrication is the use of
invented information or the falsification of research or other findings in an
academic exercise.
Facilitating
Academic Dishonesty: Facilitating academic
dishonesty is intentionally or knowingly helping or attempting to help another
commit an act of academic dishonesty.
Plagiarism: Plagiarism is the submission of another's work
as one's own, without adequate attribution. When an individual submits work
that includes the words, images, music, ideas, or data of others, the source of
the information must be acknowledged through complete, accurate, and specific
references, and, if verbatim statements are included, through quotation marks
or indentation as appropriate. By placing his/her name on work submitted, the
author certifies the originality of all work not otherwise identified by
appropriate acknowledgements. Plagiarism covers unpublished as well as published sources.
Learning Photoshop and After Effects, using the tools to create your artwork., making it move and adding sound to it.
No comments:
Post a Comment